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NVIDIA showcased its DLSS 4 technology and ray tracing capabilities at Gamescom 2025, highlighting significant advancements in AI-powered gaming graphics. DLSS 4, described as a suite of AI-powered neural rendering technologies, has now been integrated into over 175 games and applications, marking substantial growth since its initial launch in early 2025. This expansion demonstrates increasing adoption by game developers and delivers notable performance improvements on GeForce RTX 50 Series GPUs. Several major upcoming game titles are set to feature cutting-edge graphics technologies, with Borderlands 4 scheduled for release on September 12, 2025, for PC, PlayStation 5, and Xbox Series X/S. Hell Is Us, another anticipated title, is slated for launch on September 4, 2025, with a demo already available. While specific details about DLSS 4 support for these games are not confirmed, the technology’s widespread adoption suggests potential integration. NVIDIA continues to push the boundaries of gaming graphics, with DLSS 4 remaining the latest version of their AI upscaling technology as of August 2025.
Source: NVIDIA
Our Commentary
Background and Context
NVIDIA’s DLSS (Deep Learning Super Sampling) technology has been a game-changer in the graphics industry since its introduction. The latest iteration, DLSS 4, represents a significant leap forward in AI-powered rendering techniques. This technology allows games to render at lower resolutions and then use AI to upscale the image, resulting in improved performance without sacrificing visual quality.
Expert Analysis
The rapid adoption of DLSS 4 by game developers, with over 175 titles now supporting the technology, indicates its effectiveness and the industry’s confidence in NVIDIA’s AI-driven approach. This growth from 75 games at launch to over 175 in just a few months is remarkable and suggests that DLSS 4 is becoming a standard feature in high-end gaming.
Key points:
- DLSS 4 utilizes Multi Frame Generation, enabling AI to generate up to three frames per rendered frame
- Performance improvements of up to 8 times compared to traditional rendering have been reported
- The technology is exclusive to NVIDIA GeForce RTX 50 Series and RTX PRO Blackwell Generation GPUs
Additional Data and Fact Reinforcement
While specific game support details are still emerging, we can confirm some key facts:
- Borderlands 4 is set for release on September 12, 2025, for PC, PlayStation 5, and Xbox Series X/S
- Hell Is Us will launch on September 4, 2025, with a demo available since August 12, 2025
- DLSS 4 remains the latest version of NVIDIA’s AI upscaling technology as of August 2025
Related News
The advancements in DLSS technology coincide with the ongoing development of ray tracing capabilities in games. While specific information about path tracing in titles like Resident Evil Requiem is not confirmed, the industry trend suggests continued focus on realistic lighting and reflection techniques in upcoming releases.
Summary
NVIDIA’s DLSS 4 technology continues to gain traction in the gaming industry, with widespread adoption and significant performance improvements. As more games integrate this AI-powered rendering solution, players can expect enhanced graphics and performance across a growing library of titles, solidifying NVIDIA’s position at the forefront of gaming graphics technology.